Seamlessly Switching a Train Between Two Splines in Godot 4.4.1
Moving along a single, linear track is a great milestone, but any real railway simulation requires a proper network. Trains need to navigate…
I create video games on occasion
Moving along a single, linear track is a great milestone, but any real railway simulation requires a proper network. Trains need to navigate…
Building complex vehicle systems using splines and physics engines often yields smooth results—until an unexpected edge case unravels your scene. A spline-based train…
Now that we have successfully built and animated a single bogie tracking smoothly along a spline path, it’s time to scale up. A…
Whether you are designing a cozy, scenic light rail simulation or a heavy-duty freight engine network, mastering the bogie (or truck) setup is…